Only the strongest of campaigns can weather the storm of Christmas and New Year breaks and sadly mine ran aground on the jagged rocks of too long a break and D&D fatigue. Which is a pity as I think the lost city the PC’s were about to reach would have been pretty fun. Continue reading…
Tag: kingdom building
Hexcrawl High: I’ve seen it rainin’ fire in the sky
Well it seems that the campaign will stagger on for a bit longer yet. Which is good as the plan for this weeks session didn’t really coalesce as planned. But what can one do when a random dragon shows up? Continue reading…
Hexcrawl High: It don’t last for long
Tomorrow’s session will almost certainly be the last one we manage to get in before Christmas and may be the last one full stop as one of the players is moving to Dublin. If it is the end I imagine its going to be anticlimactic. Continue reading…
Hexcrawl High: Lost a friend but kept his memory
Well its been three weeks or so since my last post and we’ve managed to run two more sessions during that time. As it turned out I didn’t really need to worry about the kingdom building rules as the players have yet to properly engage with them. That should hopefully take place during this weeks session which barring misfortune will be on Thursday night. Continue reading…
Hexcrawl High: John Denver didn’t sing any songs about kingdom building mechanics
So we started the current campaign back in the first week of September. In the nine weeks since we’ve had six sessions. Which is probably pretty good considering the general scheduling complications endemic to adult roleplaying i.e. roleplaying games played by adults not sexy times pretending you’re a broken down car and your girlfriend is pervasive rust. Anyhow, in the last session the players hit level five and thus entered what D&D 5th edition loosely considers “Tier 2”. Continue reading…