Just over a year ago I started my MSc in Interactive Digital Media in Trinity. My goal was to use the course, which was advertised as “intense” and had interesting looking interactive narrative and game design modules to a) update my skillset and b) serve as a launching pad into getting a job doing narrative or design for games. A year later and I can certainly confirm that of all the things the course was “intense” was certainly not one of them. I also realised, after doing some research into it that working in the reality of working in the AAA games industry was rather disheartening. Continue reading…